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Dampening Coil Cannon
DampeningCoilCannon
Type Artillery Cannon
Rank Requisite 10
Slots 3
Damage 221.8
Range 500
Fire Rate 2
Clip Size 1
Abilities Slow

Description[]

"Using unpatented acoustic technology, the Slow Coil Cannon's explosive shell emits a sonic wave that slows enemy forces. Just the sight of it is enough to make your enemies damp."

Acquisition[]

Store: N/A

Mission: Survival: Hospital (Wave 30 reward)

Player Notes[]

  • Slow duration: 10 seconds
  • The Slow appears inconsistent, or to potentially exhibit inheritance properties.
    • To explain, when first firing against a Big Willie for testing purposes the Slow exhibited seemed to align with a base Dampening Generator. The Big Willie then walked through a Dampening Generator Mk III for comparison- which made the lesser slow of the Dampening Coil Cannon seemingly evident. The Big Willie then escaped the Dampener's range and was put through another slow field dropped by the Cannon and exhibited the intense slow of a Mk III instead of the observed Base Dampener slow, implying that the Cannon somehow inherited the Mk III slow.
    • Perhaps in a similar fashion to how Dampening Generators can overlap with each other and cause status-state errors, the Cannon may be simply toggling the state on or off with no set parameter for what quality of Slow to use- defaulting to Level 1 (Base Dampener) but inheriting the last Slow used otherwise (Inheriting the Mk III slow because that particular Tube was last affected by it). This is hypothetical and purely based on observations.
  • Despite not spectacularly exploding on contact, the payload fired by the Dampening Coil Cannon still exhibits the expected AOE explosion range for the projectiles damage.
  • The payload also explodes after the 10 second timer and will inflict damage at this time as well. It is believed to be a smaller and less damaging AOE at this point based on inconclusive observations.
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