The final type of basic Monovision, these enemies ignore both player and objectives and instead target the nearest emplacements, making them dangerous foes.

Knobs tend to ignore the objective completely and will hunt down any emplacement they're able to reach, whereas Burst Transmiters will follow their respective path but attack emplacements that come within range.

Placing emplacements upon walls will help to keep them alive, however any Knob that is unable to target an emplacement will instead target the objective.

Types of Emplacement Targeting MonovisionsEdit

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